Minor HUD changes and one minor enemy behavior change.įeel free to report any bugs or glitches you enounter.Improved language support for translations.Fixed a text dispaly issue when using transaltion files. ![]() You can find fan translations to other languages here.Ĭurrent version is 1.10 b (If you already have 1.10a you only need to redownload if you use custom translation files, otherwise there are no other changes) Play as Vena, a young girl whom by chance, or maybe fate, meets a supernatural creature known as the guardian, who grants her its power in a mutual pact to help each other, help Vena rescue her friends and help the guardian end and evil presence full of lust and perversion plaguing an old abandoned mansion.Īn action platformer with exploration elements where you navigate a maze-like mansion while fighting ghosts that give you orbs to upgrade your stats in a lite RPG fashion through exploration find keys and abilities to keep moving forward, and pieces of information to help you piece together the history of the mansion. The film doesn’t lie or it does it pretty well that we don’t notice, by applying this knowledge at the time of doing animation or other lighting techniques, no shot is wasted and the result is closer to the trained eye.”Įdgar’s interest in lighting as a storytelling tool reveals itself in his latest photo series shot entirely in medium format, he explores landscapes, urbanscapes, snippets of people in the city and portrait, experimenting with different films, and settings in order to “carbon copy” reality.Important: Originally released in 2018, this is just a small update mainly done to release here for the first time, if you purchased it before you can update with your previously purchased link, for more information read here: ► SYNOPSIS: My ultimate goal would be to mix both worlds, the digital, highly processed, with the organic result of past techniques.īoth worlds could have different conceptions and directions, but it doesn’t mean that they live in enmity, it’s all about the process, older imaging techniques educate people differently, you’d become more rational about your framing, waste of film and cost of doing it, also people are very used to seeing skin tones, sky colors, etcetera. Through the experimentation with different lighting and imaging techniques, mostly film now, I’ve been able to experiment over and over by taking a “carbon copy” of reality. “Throughout the years of the digital era, it looks like we are obsessed with showing more and more definition and resolution, this has denaturalized the way things and people are shown. What do you see as the intersection between cinematography and animation? The main differences, according to his experience, between an animated production in Mexico and one in the US, is the production company’s pipeline, more robust in the US, and the use of cinematographic language, “ In Mexico (in general) movies rely heavily on the animation for storytelling and usually don’t pay much attention to other tools.” In its first week it got 2 million views on the website only, it was a hit.” In terms of production, it took around 2 months to put together, there were 3 different teams working on it, only in lighting and compositing, which is where I contributed, it took around 120 hours. “The short is about unity and teamwork, it was directed by Christopher Papa y Scott Kennell. Tell us about your experience working on Nick Jr’s project, Block Party. These steps are usually the last in a production.” Similar to photoshop, where you have multiple overlapping layer, but in this case you have characters and stages. “Lighting in a CGI (Computer Generated Imagery) environment is generating the lights within a 3D software using a rendering engine, that is, that within your shot you get cinematographic characteristics that the director wants (light, shadow, contrast, texture, color, etcetera).Ĭompositing is managing the different render layers to get one final image. ![]() So, first off, what is lighting and compositing? Edgar has worked in lighting and compositing teams for several animated projects such as “ Un Gallo con Muchos Huevos” from the Mexican franchise Huevocartoon and Nick Jr’s recent franchise, Block Party. We met with Edgar Vega, a Mexican cinematographer, and animator who lives in New York, to talk about the use of lighting in his practice. Hunters’ built-in, always up-to-date detectors eliminate the security engineering work for all common security use cases, removing the need to set up and maintain detection rules.
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